The main buttons are pretty self-explanatory, but here's a quick run through. This allows you to make very specific presets, like a preset that only applies to the Camera, or a preset that only changes the Global Illumination and Render settings and so on. Render Presets open in a non-modal window so you can keep it open while you work if you have the need to keep changing settings often.Įach section in the settings is preceded with a "Enable in Preset" checkbox, which lets you to decide what options you want to include when you apply the preset. The sole purpose of this companion plugin is to automatically start the Render Presets plugin and open it's window. Though, for convenience I've added a companion plugin which can be added to LightWave's menus, like in the screenshot to the right, or mapped to a keyboard shortcut. Render Presets consists of two plugins, the main plugin is a master class plugin, which manually can be started by adding it from the Master Plugins window in LightWave. More settings might be added in the future when time permits. The initial iteration only contained the settings I switched between then, but for the public release most of LightWave's common render settings are included. Render Presets is a plugin written in Python for LightWave 3D, originally created when working on a project that had me switching between a couple of different rendering settings for the same scenes over and over again. ![]() Render Presets lets you manage a library of different common rendering related settings in LightWave 3D to quickly organize, apply or switch between them.
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